HEADDDLE

Headddle Game Details

GridLink

Drop pieces, build paths, deny routes.

GridLink is a 9x9 territory connection duel. Players place rotated or mirrored pieces under gravity, trying to complete a valid edge-to-edge connection before the rival.

Overview

Both players share the same 9x9 board and alternate turns.

Each side has a finite inventory: seven piece types, two copies each.

Placement uses a drop-column model with gravity, so piece shape, support, and future lane control are tightly coupled.

How To Play

  1. 1

    Choose one unused inventory piece, apply rotation (0/90/180/270) and optional mirroring.

  2. 2

    Select a drop column. The engine computes the final landing row via gravity.

  3. 3

    A move is legal only if all cells stay in bounds, do not overlap occupied cells, and remain fully supported (no hanging cells).

  4. 4

    After a legal placement, turn passes; if the opponent has no legal move, turn can auto-skip back.

  5. 5

    You can pass only when you truly have no legal move.

How To Win

Immediate win: create a 4-neighbor connection from left to right or from top to bottom with your cells.

If both players become unable to move, the match ends by tie-break: largest connected component size wins.

Equal largest groups resolve as a tie.

Competitive Aspect

Strong play combines route building with denial: every drop both grows your network and blocks future enemy anchors.

Inventory timing matters because each piece is limited and shape-specific windows close quickly as the board fills.

Create LobbyBack to Home